I see people ask questions about JFs from time to time both ingame and on reddit, so I wrote a guide, covering everything from skills/fits to how to avoid different types of ganks and how to make money with them. If you’re ever outside docking range in lowsec or nullsec, and you aren’t in warp to/landing on a highsec gate, you’re likely doing it wrong. Placing cynos properly on stations is complicated, but not horrifically so. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. They are based upon their tech one counterparts but with significant enhancements. Jump freighting you can do a quick run in ~20min, then walk away from the computer for the rest of the hour. Jump Fuel Conservation 4 – Not technically required, but reduces fuel consumption by 10%, so absolutely get it to 4. They are faster and more agile, with a larger capacitor. Freighters are pretty straight forward station to station giant haulers as I understand them, but JF is the goal. Are you dreaming about becoming a Jump Freighter pilot? Don’t leave any empty space if you can avoid it, the more you haul the more you make. The procedure is to duel your webbing alt from your freighter pilot (who should have auto-reject invitations on), then get your webbing ship within range, ideally before decloaking the freighter. There’s a few different modules you’ll want to have with you at all times: Cargo Expanders – A no brainer. Courier contracts are going to make a smaller percentage, however you don’t have to wait for things to sell on the market, so the turnaround time is way faster. In this case it’s the value you’d buy it for (even if this is the sell value) in the station you’re buying it, and the sell value you can get in the destination system. Like all jump freighters, the Rhea is capable of teleporting to other solar systems within range, provided there is a … Doing a run from Jita to GME and jumping on cooldown incurs about 1hour of fatigue. Hauling is so boring! In fact, Ataryx logged twelve solo jump freighter kills during the month of January. Citadels in general are fantastic to cyno onto, since your cyno is tethered until you light, you can tether your JF, and the docking radius is super large, and clearly marked. A red/orange Cooldown timer, which prevents you from jumping again until it’s gone, and a blue Fatigue timer, which magnifies the cooldown timer on your next jump. If you have to go deep enough into highsec that you won’t be in range of any of your existing cynos, then move them. So how do you not die? Contract seeding is where you import things and put them up on contract. Jump drives allow for rapid movement and deployment of both subcapital and supercapital ships, and are commonly used for defensive, offensive, and industrial purposes. The downside is you take that hassle on yourself, and it takes a lot longer to fit up dozens of ships and put them on contracts than it does to put the ship/fits on market. It’s also relaxing and relatively low-effort, meaning you can easily do it while watching tv, playing other games, doing other things in eve, etc. I’m not going to go into deep detail, but basically jump drives allow capital ships to jump directly from one system to another without using stargates. Every jump freighter, like every freighter, has a particular specialty. Racial Freighter 4 – This is a requirement for the Jump Freighter hull, it also increases your cargo, so this should be one to get to 5, but it’s a very long train, so 4 is fine to start. After what feels like an unholy amount of ISK being drained from your wallet, you’ve finally purchased your last remaining high-grade Ascendancy implant! associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, eve-icsc.com. His gank relies on two things. When you have over 100k hp, a 5% increase is a lot. The jump activation cooldown timer will at least be 1 Minute + distance jumped but will increase further the more jump fatigue is present at the time of the jump. As T2 hulls, they were only going to be available through invention and being capital ships, they were bound to be expensive. Because the freighters top speed has been cut by 90% you will allmost instantly jump away. Second most EHP, second fastest align/speed, third biggest cargo, and second lowest fuel consumption. Jump freighters are currently the largest class of tech II vessel in EVE Online. 0b How much does it cost/How long does it take to train/How much can you make? If you have to go a few jumps through 0.5, that’s not great. In my opinion, the best way to make money in eve is to find something you enjoy and then maximize it, because enjoying it will give you the energy to do it enough to actually make solid money from it. What modules are those? Training for a JF isn’t nearly as bad as most capitals, but it’s still long. Use Instant Dock bookmarks - As a freighter, one of your most vulnerable moments is when you jump to a station, and land outside the docking radius. This is where after you undock from a station at a midpoint or highsec exit, enemies undock a bunch of dreads behind you, immediately siege them, then as you bump outside of docking range, they blap you. They require the field generator itself which is a highslot module, and they require Liquid Ozone as fuel. Freighter フレイター。超大型輸送艦。 初期値で400,000m3、最大で1,000,000m3オーバーという文字通りケタ違いのカーゴホールドを持つ船。 キャピタルクラスの船だがジャンプドライブは持たず、機動性能は鈍重この上ない。 Unfortunately Jump freighters are too expensive, slow, fragile and problematic to use in hostile situations so the carrier is still the primary means of deep space logistical operations. If you don’t have an e-cyno, you’re just a tankier slightly faster freighter, and freighters are easily gankable. What he does is he sits cynos in popular JF highsec exit systems, and then drops his super on unsuspecting JFs when they undock to warp to highsec. Only Jump Freighters and Black Ops can use both jump drives and regular gates. This is Tiky Mikk. There’s three main things you want: Good cyno stations (ones with a generous docking radius), not in a high-traffic pipe, and low jumps/kills. Racial Freighter 4 - This is a requirement for the Jump Freighter hull, it also increases your cargo, so this should be one to get to 5, but it's a very long train, so 4 is fine to start. Then this post may be for you, in it we take a look at each of the Jump Freighters (Anshar, Ark, Nomad and Rhea) and see how they are effected by the different modules they can be fitted with. This is primarily what makes JFs so difficult to gank in highsec. For a while, he was the only one doing ganks like this, but now he’s got copycats. Support it by donating or buying GTC from: API J: 21 Dec 22:13: K: 21 Dec 22:10: C: 21 Dec 23:01: A: 21 Dec 23:01: O: 04 Jun 11:15 Jump Freighters can also hold way more cargo then a carrier can, and iirc are a lot more fuel efficient to move the same amount of cargo. Most potent on the Ark, but still useful for other JFs, because they increase your tank without decreasing your cargo or align time. The third thing you want to look for is the current supply on the market. Webbing is more commonly seen with freighters instead of JFs, but it’s still a great way to speed up your highsec gating trip. The Jump Freighters skill allows a pilot to fly advanced Jump Freighters. Deadspace A-Type Adaptive Nano Platings are great as well, not too expensive, and strictly better than t2. If the margins are solid and the volume is there, but there’s already a ton of it on the market, then importing will require you to compete with more people, meaning the prices will likely fall between when you buy it and when you eventually sell the last unit. Require Capital Ships skill. With a freighter, once you get bumped you’re effectively dead. The Rorqual has a high cargo capacity but can only hold barges and industrials (with the same restrictions mentioned above) in its ship maintenance bay. It if you can are faster and more agile, with a larger capacitor lighting your e-cyno jumping... Systems to find other midpoints have docking rights is of particular importance for Arks but... Agile, with a web you prefer one, that ’ s copycats! 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